Focus and Scope
This Journal scope includes, but is not limited to, the following areas:
- Educational software and applications
- Online and distance learning
- Mobile learning and ubiquitous computing
- Virtual and augmented reality in education
- Game-based learning and gamification
- Technology-enhanced assessment and evaluation
- Learning analytics and data mining
- Social media and collaborative learning
- Open educational resources and open educational practices
- Technology integration and teacher professional development
- Technology and equity in education
- Ethical, social, and cultural issues related to technology use in education
We are committed to publishing high-quality research that makes a meaningful contribution to education and technology. We welcome submissions that are innovative, thought-provoking and have the potential to generate new insights and stimulate further research.